Sims 4 ultimate fix tutorial
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- #Sims 4 ultimate fix tutorial mod#
- #Sims 4 ultimate fix tutorial update#
- #Sims 4 ultimate fix tutorial mods#
#Sims 4 ultimate fix tutorial mod#
Unloading a mod will move it back into the library that is currently selected.
#Sims 4 ultimate fix tutorial mods#
When you select a library, all of the CC in the library will populate the 'Unloaded' list where you can then load it into your mods folder. Upon starting the application, it will drop a folder in your documents folder called 'TS4Libraries' (this will be configurable in the future).Īny subfolder in that folder will be treated as a library and display in the 'Libraries' section of the application. Multiple view styles for your mod lists.Option to automatically unload mods on game exit.Auto detect and identify different sorts of CC.Drag and drop files onto the load/unload list to send them to the respective directories (even works from within WinRAR).Load/Unload multiple mods at once with multi select.Create, rename and delete libraries within the application.Switch between and manage multiple libraries on the fly.Hopefully the application will let you know when the next version is ready to download! A reader for log files is also being worked on. I'm currently working on an embedded file browser and setting up the groundwork for localisation down the line. This can be turned off in the settings.īugfix: Clicking load all will no longer crash the application when there is an identically named file already loaded (and vice versa, of course).īugfix: Window titles have proper names now.
#Sims 4 ultimate fix tutorial update#
Also this is the first version that the app’s automatic update feature should have detected! Let me know if you got the popup!Īn update to make updating easier huh? This is just a small update but it should hopefully help keep everyone on the latest version.Īutomatic updates! The application will now tell you on launch if there is a new version available. Again, let me know if you encounter anything out of the ordinary and I’ll issue a fix. I had to make some reasonably large changes to the code to get subfolder support working correctly, so as always, it’s possible that some bugs have slipped through the cracks. Meta: Fixed some typos in this very changelog, not that you noticed them. Access this in the settings menu.īugfix (kinda): The refresh button actually looks like a refresh button now! Log Reader: You can now view Last Exceptions and other log files right in the application. When the game has received an update, the application will inform the user on the next launch and recommend checking for mod updates. Game version detection: The application will detect the current version of the game and display it. Double clicking a subfolder will now load its contents into the list, allowing you to move mods to/from there instead. Subfolder support! You are no longer limited to managing mods directly in the root of the mods folder/selected library. It’s the Inception update! Now you can manage a folder within a folder within a folder. If you do, please let me know and I will do my best to issue a fix ASAP! You may encounter some bugs or things that just aren't quite right. Please note that the application is still under development.
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I originally made this for personal use, but after developing it to its current state, I thought it was good enough to share with the rest of the community! Thanks so much for checking out my application.