Orichalcum dragon quest builders
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* Hela's Hammer - Post-game swap his weapon for another right away to gain the Item for Builderpedia, build another after collecting Orichalcum to satisfy the recipe * Gigantes's Club - Hero level 27 Moonbrooke * Night Club - Khrumbul-dun Lower Level Maze Troll recipe drop requires Iron Ingots * Iron Axe - Hero level 16 Khrumbul-dun requires Iron Ingots Put this together from two other documents: These flowers certainly don't have butterflies, but can't dispute that there is indeed a second version of Emeraldahlia in the game. Manky Milkblosson (yes, misspelled with N rather than M) that looks like withered crop sprouts with the extra planting pole I think. There are however alternate versions of each of the flowers (and most crops) that can be produced through tricks like flooding the plot or adding an unnecessary Planting Pole (or removing the water or pole for those that need them). I certainly haven't in my five playthroughs (going back to version 1.5.1.) I would not trust the existence of a 1-star Emeraldahlia with butterflies without undeniable video proof or seeing it myself (a photo can be ♥♥♥♥♥ too easily) To my knowledge, no one has ever come across 1-star flowers with butterflies except the white Milkblossom. (All other NPCs as well.)īefore or after 1.7.3 makes no difference. Theoretically, his max level would then be same as yours, 99. HP is easily noticeable in this manner, because some post-game enemies should knock out a Furrowfieldian in one hit but doesn't: its clear that as your HP (and possibly base defense metric as well) increased throughout the game, so has theirs. All of their base offensive and defensive numbers and HP seem tied to the builder's level, and adjust regardless if they are in the party or not. So the assumption is that he is still leveling up with you, and all the NPCs are doing the same. Once you separate in Moonbrooke Malroth won't be there to level up with you, but someone over at GameFaqs confirmed his strength still increases 1 or 2 points along with yours for every level gained though the post-game 36 to 60-something level ranges by calculating the average damage done to the same enemies using same weapons.
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I find the dog (or cat) breeding to take much longer, because you can't really speed it up much with more dogs/cats or more meat. 200 is alot but if you have enough people and items you'll rack up 3 or 4 sales per game day. More buyers + more merchants + more Price Tag stations = faster sales.) Building materials and furniture seems to sell slower than weapons and decorations. (Of course, moving all the humans into same region of IOA for a while helps, too. If you're not close on the 200 sales, recruiting some more Merchants will help. Inviting a second human leaves the first at the Builderdom's Best. You can take several animals and monsters, but only one human at a time.
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Maybe elsewhere but I've found them there.Īlways only been able to bring one human back with you from an Explorer Shore. You may need to stop and watch the water for a bit but you'll find them either at IOA beach (especially on the western side near teleportal) and a few in the beach area between Green Gardens and Mountaintop Temple. I missed it first time through my game, too - the bubbling effect is not that noticeable and its easy to run right past it.